He took the opportunity to demo his games Bad Medicine (on Kickstarter this month) and Battle Merchants (published through Minion Games). Both fantastic games that are highly recommended. While Gil demo’d his games, GMG designers got the chance to ask him any questions about being a published game designer.
It was particularly interesting hearing how he got Battle Merchants picked up by Minion Games to begin with. He gave some great advice in regards to how to approach publishers, and to be active at conventions and board game events. It was an intimate gathering, but the designers who made it asked some really good questions!